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Mathematics Learning Goals

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Goals by Mathematical Strand
Content Goals in Each Unit
Mathematic Process Goals

Connected Mathematics develops four mathematical strands: Number and Operation, Geometry and Measurement, Data Analysis and Probability, and Algebra. The mathematical learning goals below signify what students should be able to do by the end of eighth grade in each strand. Beside each bulleted goal is a reference to the grade level (6, 7 or 8) when the specific content is covered. It is important to note that many of the goals are revisited in later units many times, either within classroom Problems or in the Connections Problems in the ACE homework assignments. For example, the bulleted goal under Number Sense of "Express rational numbers in equivalent forms" is labeled a Grade 6 goal because the unit Bits and Pieces I includes this goal as a "big idea". However, practice with this goal occurs throughout the curriculum.

 Goals by Mathematical Strand

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Number and Operation Goals

Number Sense

Operations and Algorithms

Properties

Data and Probability Goals

Formulating Questions

Data Collection

Data Analysis

Probability

Geometry and Measurement Goals

Shapes and Their Properties

Transformations-Symmetry, Similarity, and Congruence

Measurement

Geometric Connections

Algebra Goals

Patterns of Change-Functions

Representation

Symbolic Reasoning

 Content Goals in Each Unit

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Connected Mathematics 2 provides eight student units for each grade level. Each unit is organized around an important mathematical idea or cluster of related ideas as described in the Contents in Brief. Each unit covers material in a particular strand of mathematics. This classification by strand is meant to highlight the strand that is the primary focus of the unit. However, there are problems in every unit that connect to the other three strands. For example, the unit Shapes of Algebra is classified under Algebra. Even though this unit's focus is primarily on algebraic ideas, there are many connections to geometry, as the unit's name implies.

Units Organized by Strand

Number

Geometry

Algebra

Data Analysis and Probability

To have a more clear idea of the particular goals for each unit, the goals are listed below by unit name. The units are sequenced in the order they are intended to be taught.

The ninth unit at each grade level, available from the first edition of CMP, cn be used as a stand-alone unit for various purposes. For example, the unit Ruins of Montarek has been taught at Grade 5, as well as in art classes and social studies classes. Depending on your state or local standards, parts or all of these three additional units can be supplemented into the curriculum. The goals of each supplemental unit are listed below, after the CMP2 units.

Some questions to ask yourself as you examine the list of unit goals that follow:

Grade 6 Goals

Prime Time (Number)

Bits and Pieces I (Number)

Shapes and Designs (Geometry)

  • Understand some important properties of polygons and recognize polygonal shapes both in and out of the classroom

  • Investigate the symmetries of a shape-rotational or reflectional

  • Estimate the size of any angle using reference to a right angle and other benchmark angles

  • Use an angle ruler for making more accurate angle measurements

  • Explore parallel lines and angles created by lines intersecting parallel lines

  • Find patterns that help determine angle sums of polygons

  • Determine which polygons fit together to cover a flat surface and why

  • Explain the property of triangles that makes them useful as a stable structure for building

  • Find that the sum of any two side lengths of a triangle is greater than the third side length

  • Find that the sum of any three side lengths of a quadrilateral is greater than the fourth side length

  • Reason about and solve problems involving shapes

Bits and Pieces II (Number)

  • Use benchmarks and other strategies to estimate the reasonableness of results of operations with fractions

  • Develop ways to model sums, differences, products, and quotients with areas, strips, and number lines

  • Use estimates and exact solutions to make decisions

  • Look for and generalize patterns in numbers

  • Use knowledge of fractions and equivalence of fractions to develop algorithms for adding, subtracting, multiplying and dividing fractions

  • Recognize when addition, subtraction, multiplication, or division is the appropriate operation to solve a problem

  • Write fact families to show the inverse relationship between addition and subtraction, and between multiplication and division

  • Solve problems using arithmetic operations on fractions

Covering and Surrounding (Geometry)

Bits and Pieces III (Number)

How Likely Is It? (Probability)

Data About Us (Data Analysis)

Ruins of Montarek (Geometry)
Available in first edition ©2004.

Grade 7 Goals

Variables and Patterns (Algebra)

Stretching and Shrinking (Geometry)

Comparing and Scaling (Number)

Accentuate the Negative (Number)

Moving Straight Ahead (Algebra)

Filling and Wrapping (Geometry)

Data Distributions (Data Analysis)

What Do You Expect? (Probability)

Numbers Around Us (Number)
Available in first edition ©2004.

Grade 8 Goals

Thinking With Mathematical Models (Algebra)

Looking For Pythagoras (Algebra)

Growing, Growing, Growing (Algebra)

Frogs Fleas and Painted Cubes (Algebra)

Kaleidoscopes, Hubcaps, and Mirrors (Geometry)

Say It With Symbols (Algebra)

The Shapes of Algebra (Algebra)

Samples and Populations (Data Analysis)

Clever Counting (Number) Available in first edition ©2004.

 Mathematic Process Goals

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In setting mathematical goals for a school curriculum, the choice of content topics must be accompanied by an analysis of the kinds of thinking students will be able to demonstrate upon completion of the curriculum. The text below describes the eleven key mathematical processes developed in all the main content strands of Connected Mathematics.

Counting
Determining the number of elements in finite data sets, trees, graphs, or combinations by application of mental computation, estimation, counting principles, calculators and computers, and formal algorithms

Visualizing
Recognizing and describing shape, size, and position of one-, two-, and three-dimensional objects and their images under transformations; interpreting graphical representations of data, functions, relations, and symbolic expressions

Comparing
Describing relationships among quantities and shapes using concepts such as equality and inequality, order of magnitude, proportion, congruence, similarity, parallelism, perpendicularity, symmetry, and rates of growth or change

Estimating
Determining reasonableness of answers; using "benchmarks" to estimate measures; using various strategies to approximate a calculation and to compare estimates

Measuring
Assigning numbers as measures of geometric objects and probabilities of events; choosing appropriate measures in a decision-making problem, choosing appropriate units or scales and making approximate measurements or applying formal rules to find measures

Modeling
Constructing, making inferences from, and interpreting concrete, symbolic, graphic, verbal, and algorithmic models of quantitative, visual, statistical, probabilistic, and algebraic relationships in problem situations; translating information from one model to another

Reasoning
Bringing to any problem situation the disposition and ability to observe, experiment, analyze, abstract, induce, deduce, extend, generalize, relate, and manipulate in order to find solutions or prove conjectures involving interesting and important patterns

Connecting
Identifying ways in which problems, situations, and mathematical ideas are interrelated and applying knowledge gained in solving one problem to other problems

Representing
Moving flexibly among graphic, numeric, symbolic, and verbal representations and recognizing the importance of having various representations of information in a situation

Using Tools
Selecting and intelligently using calculators, computers, drawing tools, and physical models to represent, simulate, and manipulate patterns and relationships in problem settings

Becoming Mathematicians
Having the disposition and imagination to inquire, investigate, tinker, dream, conjecture, invent, and communicate with others about mathematical ideas